Grades 1 and 2

  • Students with limited or no math competition experience are invited to join the Exploring course.
  • In this course, students will be introduced to 2D and 3D visualization as well as the problem-solving strategies of Draw a Picture, Find a Pattern, Make an Organized List, Build a Table, Work Backwards, and Guess and Check through a mixture of games and plentiful exposure to Level 1-2 Kangaroo problems.
  • Homework for this course will be problems very similar to those seen in class to reinforce the use of the strategies taught each week.
  • The course will culminate in working through the entire 2012 Level 1-2 contest together as a group.
  • This class is planned to meet 10 times for 1 hour each.
  • The class size:12 students

* The Summer Camp Class is planned to meet over a one week period, 5 times for 2 hours each. The topics are similar but adjusted as shown in the class description on the MK website.

Lesson Topics:

  1. Patterns
  2. Draw it out
  3. Work backwards
  4. Calendar and time
  5. Make an organized list
  6. Make a table
  7. Guess and check
  8. 2D visualization
  9. 3D visualization
  10. The 4-step method and MK2012

Grades 3 and 4

  • Students with math competition experience or who are interested in competing at a high level in Math Kangaroo are invited to join the Navigating Course.
  • This course draws on problems from the Level 3-4 competitions, and assumes students have some familiarity with problem solving strategies.
  • This course is intense and fast-paced, and the required homework each week will be an entire Math Kangaroo exam to build the students’ persistence and stamina for the actual competition.
  • The course will culminate in a math project that the students present.
  • This class is planned to meet 10 times for 1 hour each.
  • The class size: 12 students

* The Summer Camp Class is planned to meet over a one week period, 5 times for 2 hours each. The topics are similar but adjusted as shown in the class description on the MK website.

Lesson Topics:

  1. Introduction
  2. Draw a picture or diagram
  3. Make an organized list
  4. Make a table
  5. Find a pattern and solve a simpler related problem
  6. Guess and check
  7. Experiment and act out
  8. Work backwards
  9. Logic reasoning
  10. Genius Hour Presentation

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Grades 5 and 6

  • Students in grades 5-6 with math competition experience or who are interested in competing at a high level in Math Kangaroo are invited to join the Discovering Course.
  • This course draws on problems from the Level 5-6 competitions, and assumes students have familiarity with problem solving strategies.
  • This course is intense but fun at the same time.
  • At the end of the class the students will design their own problem.
  • This class is planned to meet 10 times for 1 hour each.
  • The class size: 12 students

* The Summer Camp Class is planned to meet over a one week period, 5 times for 2 hours each. The topics are similar but adjusted as shown in the class description on the MK website.

Lesson Topics:

  1. Introduction
  2. Patterns
  3. Algebraic thinking
  4. Ratios and proportions
  5. Factors and Multiples
  6. Time, clocks, and calendar
  7. 2D geometry
  8. 3D geometry
  9. Hands-on
  10. Genius Hour Presentation

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