- Students with limited or no math competition experience are invited to join the Exploring course.
- In this course, students will be introduced to 2D and 3D visualization as well as the problem-solving strategies of Draw a Picture, Find a Pattern, Use Logical Reasoning, Make an Organized List, Build a Table, Work Backwards, and Guess and Check through a mixture of games and plentiful exposure to Level 1-2 Kangaroo problems.
- Homework for this course will be problems very similar to those seen in class to reinforce the use of the strategies taught each week.
- The course will culminate in working through the entire 2012 Level 1-2 contest together as a group.
- This class is planned to meet 12 times for 1 hour each.

* The Summer Camp Class is planned to meet over a one week period, 5 times for 2 hours each. The topics are similar but adjusted as shown in the class description on the MK website.

**Lesson Topics:**

- Patterns
- Draw it out
- Logical arrangements
- Work backwards
- Calendar and time
- Make an organized list
- Guess and check
- Make a table
- Guess and check/Make a table
- The 4-step method
- 2D visualization
- 3D visualization

- Students with math competition experience or who are interested in competing at a high level in Math Kangaroo are invited to join the Navigating Course.
- This course draws on problems from the Level 3-4 competitions, and assumes students have some familiarity with problem solving strategies.
- This course is intense and fast-paced, and the required homework each week will be an entire Math Kangaroo exam to build the students’ persistence and stamina for the actual competition.
- The course will culminate in a math project that the students present.
- This class is planned to meet 12 times for 1 hour each.

*** **The Summer Camp Class is planned to meet over a one week period, 5 times for 2 hours each. The topics are similar but adjusted as shown in the class description on the MK website.

**Lesson Topics:**

- Intro to problem solving and main types of math kangaroo competition problems (part 1)
- Intro to problem solving and main types of math kangaroo competition problems (part 2)
- Draw a picture or diagram
- Make an organized list
- Make a table
- Find a pattern and solve a simpler related problem
- Guess and check
- Experiment and act out
- Work backwards
- Logic reasoning
- Review
- Genius-hour show time

- Students with math competition experience or who are interested in competing at a high level in Math Kangaroo are invited to join the Discovering Course.
- This course draws on problems from the Level 5-6 competitions, and assumes students have familiarity with problem solving strategies.
- This course is intense and fast-paced, and the required homework each week will be an entire Math Kangaroo exam to build the students’ persistence and stamina for the actual competition.
- The course will culminate in a math project that the students present.
- This class is planned to meet 12 times for 1 hour each.

*** **The Summer Camp Class is planned to meet over a one week period, 5 times for 2 hours each. The topics are similar but adjusted as shown in the class description on the MK website.

**Lesson Topics:**

- Introduction
- Number patterns and more
- Algebraic thinking
- Ratios and proportions
- Multiples, factors, and divisibility
- Time, clocks, and calendar
- 2D geometry
- 3D geometry
- Logic problems
- Statistics and probability
- Permutations and combinatorics
- Genius-hour show time

.